The theme for this game jam was "Lost and Found", so what could be better than a little treasure huntin'? We aimed for unique gameplay, like no game we had ever played before, making the design process a great challenge. 


  • Created by Me, Tobias Nilsson & Bastian Randau
  • 48h Game Jam
  • Maya, Unity, C#
  • Loads of fun :)

My work

  • All 3D models
  • All animations
  • Water shader
  • Fixing bugs


GGJ2021 Submission, Arcade