// About Me

I am a game developer, currently working as a Junior Gameplay Programmer at Sharkmob.

Over the last 7 years, I have made games using a wide range of tools and languages. During this time, I have discovered that I enjoy every part of the game development process. Creating, designing and most of all, working with other like-minded people. 

My desire for structure and accessibility has lead to a passion for designing pipelines and systems. I believe that working closely with other people and disciplines is the best way to understand each others needs and improving these systems. 

I have a fascination for all aspects of computer graphics. Creating fast rendering pipelines requires careful planning and good structure, while shaders scratch my creative itch by using math to create art.

I would love to hear from you!